January
Character design for one-shot Fate campaign with some friends. Phyllis the butterfly alien. Harvests ore and sells it at alien markets. She received a silver ticket from one of her customers one day and was transported into a Willy Wonka-like adventure with a group of others who had similarly gotten a hold of a silver ticket like her. They work to escape the facility and get to the bottom of things, and eventually become friends along the way despite their differences and backgrounds.
April
Paint-over of an older painting of my character, Sz'nami. I thought she could use more sass.
June
Fresh character design of Prometheus, a character I made about two years ago while fleshing out another character's backstory. High-handed management type in charge of running a secret society bent on planetary destruction.